Publishing Design : Task 4 - FINAL COMPILATION & REFLECTION
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Publishing Design
23.9.2024 - 00.0.2025 (Week 1 - Week 14)
Aidi Rafiq | 0353422 | Bachelor of Design (Honours) in Creative Media
PUBLISHING DESIGN
DIRECTORY
- Instructions
- Final Submission
Task 01 - Exercise
Task 02 - Content Generation
Task 3A - Book
Task 3B - E-Book
- Reflections
Experience
Observation
Findings
INSTRUCTIONS
Final Submission
Task 01: Exercise
Exercise 1- Text-Formatting
Fig 1.0 Text Formatting exercise
Exercise 2- Mock-up Making
Fig 1.1 Mock up Making
The size have to be in between A4andA5. So therefore I pick the size of16 x 22.4 cm
Exercise 3- Signature Paper
Fig 1.2 Folded System
Exercise 4- Van De Graff
Fig 1.3 Van De Graff
Fig 1.4 Van De Graff exercise
Exercise 5 - Determining Grid
fig 1.5 Determining Grid Exercise
Exercise 6- Form & Movement
fig 1.6 Form & Movement Black n White w guides
fig 1.7 Form & Movement Black n White without guides
fig 1.8 Form & Movement + images guides
fig 1.9 Form & Movement + images without guides
Task 02: Content Generation
STORY
This is my 3000 words of material about my story "Trio Will Never Work".
Overview
This story is a personal reflection on the experience of being in a trio, a dynamic that often left me
feeling like an outsider. While friendships in groups of three can be exciting, they can also create
imbalances that leave one person feeling left out or overlooked. I found myself navigating these
emotions as I grew up, often feeling drained by the energy it took to keep up, connect, and fit in.
This journey captures the impact of those experiences and explores how I gradually found
self-acceptance, realizing that my sense of belonging didn’t need to rely on others in a trio hangout.
-VISUALIZATION-
16 ILLUSTRATION
*Visual Compilation at the very bottom is my cover book (not in order)*
These are my 16 illustration that I have drew based on the key parts in my story.
fig 2.0 cover page
I decide to emphasize the "never" because I've experience most of the times where it wont work of how I've been feeling left out.
fig 2.1 xbox controllers
I want to show the xbox controllers because we all have xbox console and we will bring extra controllers for all of us to play equally.
fig 2.2 nerf wars
This is where us three play nerf guns, it was our childhood toys.
fig 2.3 nerf wars
This is me and my friends during lunch breaks during primary.
fig 2.4 start to get left out
I can visual how I felt left out when two of my friends only talk to each other, feeling like I'm just a shadow.
fig 2.5 reflection
This is when I see myself and start to realize what I need to improve
fig 2.6 just a back scene
theres no turning back
fig 2.7 talk with my friends
I want to show the xbox controllers because we all have xbox console and we will bring extra controllers for all of us to play equally.
fig 2.8 social battery drained
spent most of my energy on talking and thinking
fig 2.9 learning how to conversate
learning how to find more natural topic
fig 2.10 find alternatives
Don't need to force talk, just chill
fig 2.11 acceptance of being left out
Let them do their things
fig 2.12 aware of my surroundings
appreciate nature or surroundings
fig 2.13 difference from the past and the present
Noticing how in the past, I was stressing over the smallest things
fig 2.14 just listening
Just listen to their conversation, then give my opinion when they are quiet
fig 2.15 happy
Noticing that I was overthinking and pressuring myself a lot.
Task 3A: Book
fig 3.0 thumbnail layout
fig 3.1 thumbnail layout
PHYSICAL SPREAD
fig 3.2 Book
FINAL SPREAD
fig 3.3 Final Spread
fig 3.4 Final spread
FlipHTML
Task 3B: E-Book
PUBLISHING DESIGN / BRAND GUIDELINE
Task 4 is a continuation of Task 2 and 3, where we produce a brand guidelines from our brand. In order to start my brand guidelines, I need to plan how I want to present it. I decide to go for a minimal but still impactful with how the my layout is.
fig 4.0 inspiration for brand guideline
Progression
fig 4.1 rough plan in Adobe Illustration
I start to lay out a rough plan on how I would present my brand guideline. Only using two colors like black and white to match my logo aesthetic.
THUMBNAIL
fig 4.2 thumbnail for brand guideline
SUBMISSION
ONLINE PUBLISH
REFLECTION
Experience
Overall, this whole semester is about producing a book/ e-book which I've never done before and it is very interesting. It has ups and down when printing a book since its my first time but it's a unique experience.
Observation
Throughout this experience I learned that creating a book has to be very precise and has to check with someone if there's small error or mistakes. Spending on a book is no joke, it depends on the material and amount of page that you will be printed.
Findings
I found that when writing a book, it needs to be descriptive and detail which helps the reader to run their imagination on what is your story is about. I also discovered that there are various types of book bindings, each adding a unique touch to the overall look and feel of the book. It’s interesting how the choice of binding can also align with the story being presented, creating a design that complements the content and leaves a lasting impression.
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